From a single image to production-ready human mesh. Instantly.
Somata Canonical Mesh (SCM) v1.0
Geometry: 100% Quad-Topology
Resolution: 31,322 Quads (Index-Stable)
Deformation: Optimised edge flow for Unreal HumanIK & Unity Humanoid
Scale: Real-world (1 unit = 1cm)
Symmetry: Perfect Left-Right Symmetry
See how it deforms. Download our rigged base-human sample (.fbx) to test in your own pipeline.










